robot satan (
robotsatan) wrote in
robothell2014-12-19 11:20 pm
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[ INTRO LOG ]
You don't know how you got here. One minute you were walking, sleeping, maybe dead -- then you're here, your feet suddenly carrying you down an empty street. Where's here?
Any Cybertronian would recognize this as their home planet, Cybertron, but it's not a Cybertron they've ever known. It has all the familiar hallmarks, but none of the specifics -- the city isn't one anyone here could identify, and even at a glance it's obvious that no one's set foot on the planet's surface in hundreds of years. The city and its surrounding areas all bear the marks of devastating war, of dust and rust collected over centuries. With no one in sight -- right at first, anyway -- there's plenty to explore. In fact, if you start walking, you'll find that your feet may just carry you in one particular direction.
A) The crater.
On one edge of the city is a massive crater left by some wartime weapon that seems to have taken out a large chunk of the surrounding metropolitan area. At the center of the crater it's broken through the surface of the terrain to reveal what looks like it might be a promising energon deposit. There is some strange but native vegetation growing around the edges, too, that no Cybertronian would be able to identify -- small, metallic, brittle-looking sprouts that bear a curiously organic-looking fruit of some kind that doesn't look like it's intended for consumption by any natives of the planet. In one rocky nook of the crater, light catches on the surface of a pool of water, which seems strangely out of place on Cybertron. On closer inspection, it seems that somehow an underground water source has formed a spring in the crater.
B) The center of the city.
If you follow where your feet seem to want to carry you, you'll find yourself in the middle of the ruined city. It seems that the center of the city was once home to a massive forum, and some of the pillars and structures still stand. At the very center of the forum is a massive, elaborately constructed fountain, although it has now long since run dry of whatever used to fill it. One of the low, inner walls of the forum has a terminal embedded in its surface, although it looks curiously ancient, out of place with the rest of the city, and unlike the rest of the technology still left around, there doesn't seem to be any way to power it on or operate it. There are a few scattered pools of water and a few of the strange metallic plants in the city, too, but they're not quite as plentiful as in the crater.
The planet was obviously once home to a massive network of communication relays, but those have all been long since destroyed. However, with the bits and pieces left behind and a few determined minds, it wouldn't be too hard to build a working, if rudimentary, one...
Any Cybertronian would recognize this as their home planet, Cybertron, but it's not a Cybertron they've ever known. It has all the familiar hallmarks, but none of the specifics -- the city isn't one anyone here could identify, and even at a glance it's obvious that no one's set foot on the planet's surface in hundreds of years. The city and its surrounding areas all bear the marks of devastating war, of dust and rust collected over centuries. With no one in sight -- right at first, anyway -- there's plenty to explore. In fact, if you start walking, you'll find that your feet may just carry you in one particular direction.
A) The crater.
On one edge of the city is a massive crater left by some wartime weapon that seems to have taken out a large chunk of the surrounding metropolitan area. At the center of the crater it's broken through the surface of the terrain to reveal what looks like it might be a promising energon deposit. There is some strange but native vegetation growing around the edges, too, that no Cybertronian would be able to identify -- small, metallic, brittle-looking sprouts that bear a curiously organic-looking fruit of some kind that doesn't look like it's intended for consumption by any natives of the planet. In one rocky nook of the crater, light catches on the surface of a pool of water, which seems strangely out of place on Cybertron. On closer inspection, it seems that somehow an underground water source has formed a spring in the crater.
B) The center of the city.
If you follow where your feet seem to want to carry you, you'll find yourself in the middle of the ruined city. It seems that the center of the city was once home to a massive forum, and some of the pillars and structures still stand. At the very center of the forum is a massive, elaborately constructed fountain, although it has now long since run dry of whatever used to fill it. One of the low, inner walls of the forum has a terminal embedded in its surface, although it looks curiously ancient, out of place with the rest of the city, and unlike the rest of the technology still left around, there doesn't seem to be any way to power it on or operate it. There are a few scattered pools of water and a few of the strange metallic plants in the city, too, but they're not quite as plentiful as in the crater.
The planet was obviously once home to a massive network of communication relays, but those have all been long since destroyed. However, with the bits and pieces left behind and a few determined minds, it wouldn't be too hard to build a working, if rudimentary, one...
no subject
He shrugs, picking at the fruit he's still holding.
"Uhhh, I'd just asked Blaster if the communications were working again, which they weren't but I gave him a message for Hubcap just in case. I mean, he could get them working while we're here, right? Anyway, I'd just left his office then bam!" He slaps the side of the fruit slightly, "Suddenly on Cybertron!"
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He drums his fingers on the fruit again. "Later? Like... later in the day? I was wandering around for a few hours."
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Exciting! Pipes has a few outstanding bets with Skids, hopefully he won them all.
"What's been going on, then? What've I missed?"
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"...it hasn't been great," he says quietly. "Are you sure you want me to tell you?"
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"I won't make you tell me if it's too hard."